Tutorial with Ben and what needs to be done.
Practical:
Game - app
Customer - game.
Style: Colour, Type (words - hard - depending on letters)
Text - tone of voice (key words - brand narrative)
Layout - empty grid
Hands, eyes,
Market research
Registration page: Marketing
Points - to spend with brand
GAME - compete against other, why would you choose o be which brand (
Start 50 coins (each is worth Nectar- style points)
XMAS -
1. Make the app
2. Start design boards (Rationale; Research (app design, dissertation, brand identity, existing apps & market research tools); Initial ideas (5 x layouts, sequencing, etc, Logo); Design Development; Final Outcome/Production; Evaluation).
3. Essay
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