Wednesday, November 29, 2017

OUGD601 / Practical Icon




I jumped straight in photoshop and started to design my icon without even doing any research on app icon design which was a mistake that I learnt very quickly as the icon is not visible when placed on an iPhone screen as no one will be able to read it.The app icon will always be followed by the app name, so I have no reason to use the above as I have absolutely no reason to put the title in my design.

Researching Into Icons

After doing some extensive research the first thing I needed to understand when setting my icon is what exactly my app icon is and what job it has to perform. The app icon is a visual anchor for my game. This tiny piece of branding is one of the most important for an app as it's not only needs to look attractive and stand out but ideally also communicate the core essence of my application.

Scalability

Something that I didn't consider in my previous design was Scalability  as it's considered as a  important aspect of an icon because the icon is going to be shown in several places throughout the platform, and at several sizes, it’s important your creation maintains its legibility and uniqueness. It needs to look good on the App Store, on Retina devices and even in the Settings panel.




After changing my icon to something much more clearer, I noticed another problem which was the colour As I decided to go for something different (purple) however majority of aesthetics in my game are light blue so needed to be changed because There’s  needs to be consistency between the experience of interacting with my app icon and interacting with the app it represents. 

Final Outcome

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